A collection of resources on rhythm game development, curated by 7th Beat Games. (Sprite and cover art by Winston Lee, from Rhythm Doctor)
How To Make A Rhythm Game (Technical Guide) by fizzd
How To Make a Rhythm Game Part 2: Audio (WIP) by fizzd
Low Graphics Latency Settings in Unity
Introduction to shaders by giacomopc
'Mixing and Mastering Game Audio' by 5argon
'Rhythm Game Crash Course' by 5argon
Beginner Gamedev Tips - Lessons from our gamedev journey (by fizzd)
How to license music for your rhythm game (by fizzd, coming soon .. maybe)
The 90s Decision - Level Design Doc
Rhythm Doctor Newsletter Archive - 2016-2021
5D Chess - a case study of marketability through game design (by fizzd)
Ideas are Not Worthless - a rebuttal of a comment on reddit (by fizzd)
How UI Supports the Narrative in Rhythm Doctor (by giacomo)