A collection of resources on rhythm game development, curated by 7th Beat Games. (Sprite and cover art by Winston Lee, from Rhythm Doctor)
**How to Make a Rhythm Game** by fizzd
Low Graphics Latency Settings in Unity
Introduction to shaders by giacomopc
'Mixing and Mastering Game Audio' by 5argon
'Rhythm Game Crash Course' by 5argon
Beginner Gamedev Tips - Lessons from our gamedev journey (by fizzd)
How UI Supports the Narrative in Rhythm Doctor (by giacomo)
Constraints in Rhythm Doctor (by fizzd)
**Commentary on a few RD songs** (by fizzd)
Rhythm Doctor Newsletter Archive - 2016-2021
5D Chess - a case study of marketability through game design (by fizzd)
Ideas are Not Worthless - a rebuttal of a comment on reddit (by fizzd)