A collection of resources on rhythm game development, curated by 7th Beat Games. (Sprite and cover art by Winston Lee, from Rhythm Doctor)

Technical

How To Make A Rhythm Game (Technical Guide) by fizzd

How To Make a Rhythm Game Part 2: Audio (WIP) by fizzd

Low Graphics Latency Settings in Unity

Introduction to shaders by giacomopc

'Mixing and Mastering Game Audio' by 5argon

'Rhythm Game Crash Course' by 5argon

Business

Beginner Gamedev Tips - Lessons from our gamedev journey (by fizzd)

How to license music for your rhythm game (by fizzd, coming soon .. maybe)

7BG Docs

The 90s Decision - Level Design Doc

Rhythm Doctor Newsletter Archive - 2016-2021

Short Ideas

5D Chess - a case study of marketability through game design (by fizzd)

Ideas are Not Worthless - a rebuttal of something you hear a lot (by fizzd)

Video Essays

How UI Supports the Narrative in Rhythm Doctor (by giacomo)